X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/0c315fc3a4fa87ed920c3d9ad3a3ecd1f1b5b8d2..0968d748f157ecce4155b255ff98fa909c325bd9:/Buildscr diff --git a/Buildscr b/Buildscr index 033ece4..951795b 100644 --- a/Buildscr +++ b/Buildscr @@ -1,6 +1,8 @@ # -*- sh -*- # Build script to build Puzzles. +module puzzles + # First build some local binaries, to run the icon build. in puzzles do perl mkfiles.pl in puzzles do make @@ -8,6 +10,9 @@ in puzzles do make # Now build the screenshots and icons. in puzzles/icons do xvfb-run make web winicons gtkicons +# Re-run mkfiles.pl now that it knows the icons are there. +in puzzles do perl mkfiles.pl + # Destroy the local binaries, mostly to avoid wasting network # bandwidth by transferring them to the delegate servers. in puzzles do make clean @@ -15,27 +20,32 @@ in puzzles do make clean # Build the OS X .dmg archive. delegate osx in puzzles do make -f Makefile.osx clean - in puzzles do make -f Makefile.osx release + in puzzles do make -f Makefile.osx release VER=-DREVISION=$(revision) return puzzles/Puzzles.dmg enddelegate -# Build the Windows binaries and the CHM file. +# Build the Windows binaries and installer, and the CHM file. in puzzles do make -f Makefile.doc clean in puzzles do make -f Makefile.doc chm +in puzzles do make -f Makefile.doc # build help file for installer +in puzzles do perl winiss.pl $(revision) wingames.lst > puzzles.iss delegate windows # Ignore the poorly controlled return value from HHC, and instead # just test that the output file was generated. in puzzles do hhc puzzles.hhp; test -f puzzles.chm # FIXME: Cygwin alternative? in puzzles do cmd /c 'vcvars32 & nmake -f Makefile.vc clean' - in puzzles do cmd /c 'vcvars32 & nmake -f Makefile.vc' + in puzzles do cmd /c 'vcvars32 & nmake -f Makefile.vc VER=-DREVISION=$(revision)' + # Build installer. + in puzzles do iscc puzzles.iss return puzzles/puzzles.chm return puzzles/*.exe + return puzzles/Output/setup.exe enddelegate # Build the help file and the HTML docs. -in puzzles do make -f Makefile.doc clean -in puzzles do make -f Makefile.doc +in puzzles do make -f Makefile.doc clean # remove CHM-target HTML +in puzzles do make -f Makefile.doc # and rebuild help file... in puzzles do mkdir doc in puzzles do mkdir devel in puzzles/doc do halibut --html -Chtml-contents-filename:index.html -Chtml-index-filename:indexpage.html -Chtml-template-filename:%k.html -Chtml-template-fragment:%k ../puzzles.but @@ -46,7 +56,7 @@ in puzzles/devel do halibut --html -Chtml-contents-filename:index.html -Chtml-in # excludes the command-line auxiliary utilities such as solosolver, # and nullgame.exe) into a subdirectory for easy access. in puzzles do mkdir winbin -in puzzles do mv `cat wingames.lst` winbin +in puzzles do mv `cut -f1 -d: wingames.lst` winbin # Make a zip file of the Windows binaries and help files. in puzzles do zip -j puzzles.zip winbin/*.exe puzzles.chm puzzles.hlp puzzles.cnt @@ -60,6 +70,7 @@ in puzzles do echo "AddType application/octet-stream .chm" > .htaccess in puzzles do echo "AddType application/octet-stream .hlp" >> .htaccess in puzzles do echo "AddType application/octet-stream .cnt" >> .htaccess in . do set -- puzzles*.tar.gz; echo RedirectMatch temp '(.*/)'puzzles.tar.gz '$$1'"$$1" >> puzzles/.htaccess +in puzzles do echo RedirectMatch temp '(.*/)'puzzles-installer.exe '$$1'puzzles-r$(revision)-installer.exe >> .htaccess # Phew, we're done. Deliver everything! deliver puzzles/icons/*-web.png $@ @@ -72,6 +83,7 @@ deliver puzzles/puzzles.chm $@ deliver puzzles/puzzles.hlp $@ deliver puzzles/puzzles.cnt $@ deliver puzzles/puzzles.zip $@ +deliver puzzles/Output/setup.exe puzzles-r$(revision)-installer.exe # This one isn't in the puzzles subdir, because makedist.sh left it # one level up. deliver puzzles*.tar.gz $@