+static void decode_params(game_params *params, char const *string)
+{
+}
+
+static char *encode_params(game_params *params, int full)
+{
+ return dupstr("FIXME");
+}
+
+static config_item *game_configure(game_params *params)
+{
+ return NULL;
+}
+
+static game_params *custom_params(config_item *cfg)
+{
+ return NULL;
+}
+
+static char *validate_params(game_params *params)
+{
+ return NULL;
+}
+
+static char *new_game_desc(game_params *params, random_state *rs,
+ game_aux_info **aux, int interactive)