int *x, int *y)
{
/* fool the macros */
- struct dummy { int tilesize; } dummy = { tilesize }, *ds = &dummy;
+ struct dummy { int tilesize; } dummy, *ds = &dummy;
+ dummy.tilesize = tilesize;
*x = params->w * TILESIZE + 2*BORDER;
*y = params->h * TILESIZE + 2*BORDER;
}
#ifdef COMBINED
-#define thegame nullgame
+#define thegame slide
#endif
const struct game thegame = {