(\k{midend-fetch-preset}). Thus, this function is usually called in
response to the user making a selection from the presets menu.
+\H{midend-get-params} \cw{midend_get_params()}
+
+\c game_params *midend_get_params(midend *me);
+
+Returns the current game parameters stored in this mid-end.
+
+The returned value is dynamically allocated, and should be freed
+when finished with by passing it to the game's own
+\cw{free_params()} function (see \k{backend-free-params}).
+
\H{midend-size} \cw{midend_size()}
\c void midend_size(midend *me, int *x, int *y, int expand);