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Infrastructure change: game_anim_length and game_flash_length now
[sgt/puzzles]
/
cube.c
diff --git
a/cube.c
b/cube.c
index
ddf5527
..
78d35c1
100644
(file)
--- a/
cube.c
+++ b/
cube.c
@@
-1526,13
+1526,13
@@
static void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate,
}
static float game_anim_length(game_state *oldstate,
}
static float game_anim_length(game_state *oldstate,
- game_state *newstate, int dir)
+ game_state *newstate, int dir
, game_ui *ui
)
{
return ROLLTIME;
}
static float game_flash_length(game_state *oldstate,
{
return ROLLTIME;
}
static float game_flash_length(game_state *oldstate,
- game_state *newstate, int dir)
+ game_state *newstate, int dir
, game_ui *ui
)
{
return 0.0F;
}
{
return 0.0F;
}