#include "puzzles.h"
const char *const game_name = "Null Game";
+const int game_can_configure = FALSE;
enum {
COL_BACKGROUND,
return ret;
}
+config_item *game_configure(game_params *params)
+{
+ return NULL;
+}
+
+game_params *custom_params(config_item *cfg)
+{
+ return NULL;
+}
+
+char *validate_params(game_params *params)
+{
+ return NULL;
+}
+
char *new_game_seed(game_params *params)
{
return dupstr("FIXME");