Don't create an undo-chain entry for a move with no effect.
[sgt/puzzles] / galaxies.c
index 19d5624..e10db3a 100644 (file)
@@ -1216,8 +1216,8 @@ generate:
     clear_game(state, 1);
     ntries++;
 
-    //generate_pass(state, rs, scratch, 10, GP_DOTS);
-    //generate_pass(state, rs, scratch, 100, 0);
+    /* generate_pass(state, rs, scratch, 10, GP_DOTS); */
+    /* generate_pass(state, rs, scratch, 100, 0); */
     generate_pass(state, rs, scratch, 100, GP_DOTS);
 
     game_update_dots(state);
@@ -2245,8 +2245,8 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
                      * Found a dot. Begin a drag from it.
                      */
                     dot = &SPACE(state, px1, py1);
-                    ui->srcx = px;
-                    ui->srcy = py;
+                    ui->srcx = px1;
+                    ui->srcy = py1;
                     goto done;         /* multi-level break */
                 }
             }