Having looked at Keen's clue selection code, I also notice that the
[sgt/puzzles] / towers.c
index e29da01..94ed1a7 100644 (file)
--- a/towers.c
+++ b/towers.c
@@ -1225,14 +1225,13 @@ static int check_errors(game_state *state, int *errors)
     }
 
     for (i = 0; i < 4*w; i++) {
-       int start, step, j, k, n, best;
+       int start, step, j, n, best;
        STARTSTEP(start, step, i, w);
 
        if (!clues[i])
            continue;
 
        best = n = 0;
-       k = 0;
        for (j = 0; j < w; j++) {
            int number = grid[start+j*step];
            if (!number)
@@ -1809,6 +1808,11 @@ static float game_flash_length(game_state *oldstate, game_state *newstate,
     return 0.0F;
 }
 
+static int game_is_solved(game_state *state)
+{
+    return state->completed;
+}
+
 static int game_timing_state(game_state *state, game_ui *ui)
 {
     if (state->completed)
@@ -1928,6 +1932,7 @@ const struct game thegame = {
     game_redraw,
     game_anim_length,
     game_flash_length,
+    game_is_solved,
     TRUE, FALSE, game_print_size, game_print,
     FALSE,                            /* wants_statusbar */
     FALSE, game_timing_state,