Make peg removal accessible from the keyboard.
[sgt/puzzles] / cube.c
diff --git a/cube.c b/cube.c
index 4f26df7..cf5e512 100644 (file)
--- a/cube.c
+++ b/cube.c
@@ -586,7 +586,7 @@ static void classify_grid_square_callback(void *ctx, struct grid_square *sq)
 }
 
 static char *new_game_desc(game_params *params, random_state *rs,
-                          game_aux_info **aux, int interactive)
+                          char **aux, int interactive)
 {
     struct grid_data data;
     int i, j, k, m, area, facesperclass;
@@ -687,11 +687,6 @@ static char *new_game_desc(game_params *params, random_state *rs,
     return desc;
 }
 
-static void game_free_aux_info(game_aux_info *aux)
-{
-    assert(!"Shouldn't happen");
-}
-
 static void add_grid_square_callback(void *ctx, struct grid_square *sq)
 {
     game_state *state = (game_state *)ctx;
@@ -985,7 +980,7 @@ static void free_game(game_state *state)
 }
 
 static char *solve_game(game_state *state, game_state *currstate,
-                       game_aux_info *aux, char **error)
+                       char *aux, char **error)
 {
     return NULL;
 }
@@ -1004,6 +999,15 @@ static void free_ui(game_ui *ui)
 {
 }
 
+static char *encode_ui(game_ui *ui)
+{
+    return NULL;
+}
+
+static void decode_ui(game_ui *ui, char *encoding)
+{
+}
+
 static void game_changed_state(game_ui *ui, game_state *oldstate,
                                game_state *newstate)
 {
@@ -1705,7 +1709,6 @@ const struct game thegame = {
     TRUE, game_configure, custom_params,
     validate_params,
     new_game_desc,
-    game_free_aux_info,
     validate_desc,
     new_game,
     dup_game,
@@ -1714,6 +1717,8 @@ const struct game thegame = {
     FALSE, game_text_format,
     new_ui,
     free_ui,
+    encode_ui,
+    decode_ui,
     game_changed_state,
     interpret_move,
     execute_move,