- me = midend_new(&fe, ourgame, osx_drawing, &fe);
+ me = midend_new(&fe, ourgame, &osx_drawing, &fe);
/*
* If we ever need to open a fresh window using a provided game
* ID, I think the right thing is to move most of this method
/*
* If we ever need to open a fresh window using a provided game
* ID, I think the right thing is to move most of this method
}
static void osx_blitter_load(void *handle, blitter *bl, int x, int y)
{
}
static void osx_blitter_load(void *handle, blitter *bl, int x, int y)
{