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Stop calling face_text_pos() for faces that don't need to have text in
[sgt/puzzles]
/
blackbox.c
diff --git
a/blackbox.c
b/blackbox.c
index
d75c755
..
305feac
100644
(file)
--- a/
blackbox.c
+++ b/
blackbox.c
@@
-1462,6
+1462,15
@@
static float game_flash_length(game_state *oldstate, game_state *newstate,
return 0.0F;
}
return 0.0F;
}
+static int game_is_solved(game_state *state)
+{
+ /*
+ * We return true whenever the solution has been revealed, even
+ * (on spoiler grounds) if it wasn't guessed correctly.
+ */
+ return state->reveal;
+}
+
static int game_timing_state(game_state *state, game_ui *ui)
{
return TRUE;
static int game_timing_state(game_state *state, game_ui *ui)
{
return TRUE;
@@
-1510,6
+1519,7
@@
const struct game thegame = {
game_redraw,
game_anim_length,
game_flash_length,
game_redraw,
game_anim_length,
game_flash_length,
+ game_is_solved,
FALSE, FALSE, game_print_size, game_print,
TRUE, /* wants_statusbar */
FALSE, game_timing_state,
FALSE, FALSE, game_print_size, game_print,
TRUE, /* wants_statusbar */
FALSE, game_timing_state,