#endif
const struct game thegame = {
- "Bridges", "games.bridges",
+ "Bridges", "games.bridges", "bridges",
default_params,
game_fetch_preset,
decode_params,
TRUE, FALSE, game_print_size, game_print,
FALSE, /* wants_statusbar */
FALSE, game_timing_state,
- 0, /* flags */
+ REQUIRE_RBUTTON, /* flags */
};
/* vim: set shiftwidth=4 tabstop=8: */