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Remove strange punctuation.
[sgt/puzzles]
/
bridges.c
diff --git
a/bridges.c
b/bridges.c
index
93faf32
..
1829681
100644
(file)
--- a/
bridges.c
+++ b/
bridges.c
@@
-147,6
+147,11
@@
static void fixup_islands_for_realloc(game_state *state)
}
}
}
}
+static int game_can_format_as_text_now(game_params *params)
+{
+ return TRUE;
+}
+
static char *game_text_format(game_state *state)
{
int x, y, len, nl;
static char *game_text_format(game_state *state)
{
int x, y, len, nl;
@@
-2629,7
+2634,7
@@
static void game_print(drawing *dr, game_state *state, int ts)
#endif
const struct game thegame = {
#endif
const struct game thegame = {
- "Bridges", "games.bridges",
+ "Bridges", "games.bridges",
"bridges",
default_params,
game_fetch_preset,
decode_params,
default_params,
game_fetch_preset,
decode_params,
@@
-2644,7
+2649,7
@@
const struct game thegame = {
dup_game,
free_game,
TRUE, solve_game,
dup_game,
free_game,
TRUE, solve_game,
- TRUE, game_text_format,
+ TRUE, game_
can_format_as_text_now, game_
text_format,
new_ui,
free_ui,
encode_ui,
new_ui,
free_ui,
encode_ui,
@@
-2662,7
+2667,7
@@
const struct game thegame = {
TRUE, FALSE, game_print_size, game_print,
FALSE, /* wants_statusbar */
FALSE, game_timing_state,
TRUE, FALSE, game_print_size, game_print,
FALSE, /* wants_statusbar */
FALSE, game_timing_state,
-
0,
/* flags */
+
REQUIRE_RBUTTON,
/* flags */
};
/* vim: set shiftwidth=4 tabstop=8: */
};
/* vim: set shiftwidth=4 tabstop=8: */