Add a limited-shuffle mode like that added to Sixteen and Twiddle in r5769,
[sgt/puzzles] / solo.c
diff --git a/solo.c b/solo.c
index ad6c2f4..6a964ea 100644 (file)
--- a/solo.c
+++ b/solo.c
@@ -1828,7 +1828,7 @@ static game_state *make_move(game_state *from, game_ui *ui, int x, int y,
     int tx, ty;
     game_state *ret;
 
-    button &= ~MOD_NUM_KEYPAD;        /* we treat this the same as normal */
+    button &= ~MOD_MASK;
 
     tx = (x + TILE_SIZE - BORDER) / TILE_SIZE - 1;
     ty = (y + TILE_SIZE - BORDER) / TILE_SIZE - 1;