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Add a limited-shuffle mode like that added to Sixteen and Twiddle in r5769,
[sgt/puzzles]
/
solo.c
diff --git
a/solo.c
b/solo.c
index
ad6c2f4
..
6a964ea
100644
(file)
--- a/
solo.c
+++ b/
solo.c
@@
-1828,7
+1828,7
@@
static game_state *make_move(game_state *from, game_ui *ui, int x, int y,
int tx, ty;
game_state *ret;
- button &= ~MOD_
NUM_KEYPAD; /* we treat this the same as normal */
+ button &= ~MOD_
MASK;
tx = (x + TILE_SIZE - BORDER) / TILE_SIZE - 1;
ty = (y + TILE_SIZE - BORDER) / TILE_SIZE - 1;