#include "puzzles.h"
#include "tree234.h"
-#define PI 3.141592653589793238462643383279502884197169399
-
#define MATMUL(xr,yr,m,x,y) do { \
float rx, ry, xx = (x), yy = (y), *mat = (m); \
rx = mat[0] * xx + mat[2] * yy; \
*/
static char *new_game_desc(game_params *params, random_state *rs,
- game_aux_info **aux)
+ game_aux_info **aux, int interactive)
{
tree234 *possibilities, *barriertree;
int w, h, x, y, cx, cy, nbarriers;
}
static game_state *make_move(game_state *state, game_ui *ui,
- int x, int y, int button)
+ game_drawstate *ds, int x, int y, int button)
{
int cx, cy;
int n, dx, dy;
return TRUE;
}
+static int game_timing_state(game_state *state)
+{
+ return FALSE;
+}
+
#ifdef COMBINED
#define thegame netslide
#endif
game_anim_length,
game_flash_length,
game_wants_statusbar,
+ FALSE, game_timing_state,
+ 0, /* mouse_priorities */
};