Arrange that random seeds are as harmonised as they can reasonably
[sgt/puzzles] / cube.c
diff --git a/cube.c b/cube.c
index bf24960..cb6a1f9 100644 (file)
--- a/cube.c
+++ b/cube.c
@@ -11,8 +11,6 @@
 
 #include "puzzles.h"
 
-#define PI 3.14159265358979323846264338327950884197169399
-
 #define MAXVERTICES 20
 #define MAXFACES 20
 #define MAXORDER 4
@@ -1647,4 +1645,5 @@ const struct game thegame = {
     game_flash_length,
     game_wants_statusbar,
     FALSE, game_timing_state,
+    0,                                /* mouse_priorities */
 };