#define FONT_VARIABLE 1
/* For printing colours */
-#define HATCH_SOLID 0
-#define HATCH_CLEAR 1
-#define HATCH_SLASH 2
-#define HATCH_BACKSLASH 3
-#define HATCH_HORIZ 4
-#define HATCH_VERT 5
-#define HATCH_PLUS 6
-#define HATCH_X 7
+#define HATCH_SLASH 1
+#define HATCH_BACKSLASH 2
+#define HATCH_HORIZ 3
+#define HATCH_VERT 4
+#define HATCH_PLUS 5
+#define HATCH_X 6
/*
* Structure used to pass configuration data between frontend and
void print_end_puzzle(drawing *dr);
void print_end_page(drawing *dr, int number);
void print_end_doc(drawing *dr);
-void print_get_colour(drawing *dr, int colour, int *hatch,
- float *r, float *g, float *b);
+void print_get_colour(drawing *dr, int colour, int printing_in_colour,
+ int *hatch, float *r, float *g, float *b);
int print_mono_colour(drawing *dr, int grey); /* 0==black, 1==white */
-int print_grey_colour(drawing *dr, int hatch, float grey);
-int print_rgb_colour(drawing *dr, int hatch, float r, float g, float b);
+int print_grey_colour(drawing *dr, float grey);
+int print_hatched_colour(drawing *dr, int hatch);
+int print_rgb_mono_colour(drawing *dr, float r, float g, float b, int mono);
+int print_rgb_grey_colour(drawing *dr, float r, float g, float b, float grey);
+int print_rgb_hatched_colour(drawing *dr, float r, float g, float b,
+ int hatch);
void print_line_width(drawing *dr, int width);
/*
int midend_num_presets(midend *me);
void midend_fetch_preset(midend *me, int n,
char **name, game_params **params);
+int midend_which_preset(midend *me);
int midend_wants_statusbar(midend *me);
enum { CFG_SETTINGS, CFG_SEED, CFG_DESC, CFG_FRONTEND_SPECIFIC };
config_item *midend_get_config(midend *me, int which, char **wintitle);
void free_combi(combi_ctx *combi);
/*
+ * divvy.c
+ */
+/* divides w*h rectangle into pieces of size k. Returns w*h dsf. */
+int *divvy_rectangle(int w, int h, int k, random_state *rs);
+
+/*
* Data structure containing the function calls and data specific
* to a particular game. This is enclosed in a data structure so
* that a particular platform can choose, if it wishes, to compile