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Ahem. The `Solve' option in orientable Twiddle needs to correct the
[sgt/puzzles]
/
twiddle.c
diff --git
a/twiddle.c
b/twiddle.c
index
8a389b4
..
d67dc40
100644
(file)
--- a/
twiddle.c
+++ b/
twiddle.c
@@
-479,6
+479,7
@@
static game_state *solve_game(game_state *state, game_aux_info *aux,
char **error)
{
game_state *ret = dup_game(state);
char **error)
{
game_state *ret = dup_game(state);
+ int i;
/*
* Simply replace the grid with a solved one. For this game,
/*
* Simply replace the grid with a solved one. For this game,
@@
-488,6
+489,8
@@
static game_state *solve_game(game_state *state, game_aux_info *aux,
* which to practise manoeuvres.
*/
qsort(ret->grid, ret->w*ret->h, sizeof(int), compare_int);
* which to practise manoeuvres.
*/
qsort(ret->grid, ret->w*ret->h, sizeof(int), compare_int);
+ for (i = 0; i < ret->w*ret->h; i++)
+ ret->grid[i] &= ~3;
ret->used_solve = ret->just_used_solve = TRUE;
ret->completed = ret->movecount;
ret->used_solve = ret->just_used_solve = TRUE;
ret->completed = ret->movecount;