This is a collection of small one-player puzzle games.
-\copyright This manual is copyright 2004-2010 Simon Tatham. All rights
+\copyright This manual is copyright 2004-2012 Simon Tatham. All rights
reserved. You may distribute this documentation under the MIT licence.
See \k{licence} for the licence text in full.
white clue has to be a corner, but don't yet know which way the corner
turns, you might mark the one way it \e{can't} go with a cross.)
+Alternatively, use the cursor keys to move the cursor. Use the Enter
+key to begin and end keyboard `drag' operations. Use the Space key to
+cancel the drag. Use Ctrl-arrowkey and Shift-arrowkey to simulate a
+left or right click, respectively, on the edge in the given direction
+relative to the cursor, i.e. to draw a segment or a cross.
+
(All the actions described in \k{common-actions} are also available.)
\H{pearl-parameters} \I{parameters, for Pearl}Pearl parameters
\A{licence} \I{MIT licence}\ii{Licence}
-This software is \i{copyright} 2004-2010 Simon Tatham.
+This software is \i{copyright} 2004-2012 Simon Tatham.
Portions copyright Richard Boulton, James Harvey, Mike Pinna, Jonas
K\u00F6{oe}lker, Dariusz Olszewski, Michael Schierl, Lambros