Have each game declare a name which is used for window titles etc.
[sgt/puzzles] / cube.c
diff --git a/cube.c b/cube.c
index 934d475..e9c6e9a 100644 (file)
--- a/cube.c
+++ b/cube.c
@@ -10,6 +10,8 @@
 
 #include "puzzles.h"
 
+const char *const game_name = "Cube";
+
 #define MAXVERTICES 20
 #define MAXFACES 20
 #define MAXORDER 4