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New mode for Unequal, from James H. In this mode, called 'Adjacent',
[sgt/puzzles]
/
osx.m
diff --git
a/osx.m
b/osx.m
index
ec9b6f9
..
c59ff56
100644
(file)
--- a/
osx.m
+++ b/
osx.m
@@
-77,6
+77,8
@@
* recreate it.
*/
* recreate it.
*/
+#define COMBINED /* we put all the puzzles in one binary in this port */
+
#include <ctype.h>
#include <sys/time.h>
#import <Cocoa/Cocoa.h>
#include <ctype.h>
#include <sys/time.h>
#import <Cocoa/Cocoa.h>
@@
-806,7
+808,8
@@
struct frontend {
- (BOOL)validateMenuItem:(NSMenuItem *)item
{
if ([item action] == @selector(copy:))
- (BOOL)validateMenuItem:(NSMenuItem *)item
{
if ([item action] == @selector(copy:))
- return (ourgame->can_format_as_text ? YES : NO);
+ return (ourgame->can_format_as_text_ever &&
+ midend_can_format_as_text_now(me) ? YES : NO);
else if ([item action] == @selector(solveGame:))
return (ourgame->can_solve ? YES : NO);
else
else if ([item action] == @selector(solveGame:))
return (ourgame->can_solve ? YES : NO);
else