int i, k, pos, state;
char *p = *desc;
- for (i = 0; i < wh; i++)
- map[wh+i] = i;
+ dsf_init(map+wh, wh);
pos = -1;
state = 0;
#endif
const struct game thegame = {
- "Map", "games.map",
+ "Map", "games.map", "map",
default_params,
game_fetch_preset,
decode_params,