switch (i) {
case 0: n = 3; break;
- case 1: n = 6; break;
- case 2: n = 9; break;
+ case 1: n = 4; break;
+ case 2: n = 5; break;
+ case 3: n = 6; break;
+ case 4: n = 7; break;
+ case 5: n = 8; break;
+ case 6: n = 9; break;
default: return FALSE;
}
return ret;
}
+static int game_can_format_as_text_now(game_params *params)
+{
+ return TRUE;
+}
+
static char *game_text_format(game_state *state)
{
return NULL;
#endif
const struct game thegame = {
- "Dominosa", "games.dominosa",
+ "Dominosa", "games.dominosa", "dominosa",
default_params,
game_fetch_preset,
decode_params,
dup_game,
free_game,
TRUE, solve_game,
- FALSE, game_text_format,
+ FALSE, game_can_format_as_text_now, game_text_format,
new_ui,
free_ui,
encode_ui,