Proof that check_errors() is sufficient.
[sgt/puzzles] / nullgame.c
index 05baed3..118cefe 100644 (file)
@@ -123,6 +123,11 @@ static char *solve_game(game_state *state, game_state *currstate,
     return NULL;
 }
 
+static int game_can_format_as_text_now(game_params *params)
+{
+    return TRUE;
+}
+
 static char *game_text_format(game_state *state)
 {
     return NULL;
@@ -251,7 +256,7 @@ static void game_print(drawing *dr, game_state *state, int tilesize)
 #endif
 
 const struct game thegame = {
-    "Null Game", NULL,
+    "Null Game", NULL, NULL,
     default_params,
     game_fetch_preset,
     decode_params,
@@ -266,7 +271,7 @@ const struct game thegame = {
     dup_game,
     free_game,
     FALSE, solve_game,
-    FALSE, game_text_format,
+    FALSE, game_can_format_as_text_now, game_text_format,
     new_ui,
     free_ui,
     encode_ui,