Changed my mind about midend_is_solved: I've now reprototyped it as
[sgt/puzzles] / midend.c
index 0c8b3c0..8f4e4c9 100644 (file)
--- a/midend.c
+++ b/midend.c
@@ -1336,7 +1336,7 @@ char *midend_solve(midend *me)
     return NULL;
 }
 
-int midend_is_solved(midend *me)
+int midend_status(midend *me)
 {
     /*
      * We should probably never be called when the state stack has no
@@ -1347,8 +1347,10 @@ int midend_is_solved(midend *me)
      * practically, a user whose midend has been left in that state
      * probably _does_ want the 'new game' option to be prominent.
      */
-    return (me->statepos == 0 ||
-            me->ourgame->is_solved(me->states[me->statepos-1].state));
+    if (me->statepos == 0)
+        return +1;
+
+    return me->ourgame->status(me->states[me->statepos-1].state);
 }
 
 char *midend_rewrite_statusbar(midend *me, char *text)