return NULL;
}
-int midend_is_solved(midend *me)
+int midend_status(midend *me)
{
/*
* We should probably never be called when the state stack has no
* practically, a user whose midend has been left in that state
* probably _does_ want the 'new game' option to be prominent.
*/
- return (me->statepos == 0 ||
- me->ourgame->is_solved(me->states[me->statepos-1].state));
+ if (me->statepos == 0)
+ return +1;
+
+ return me->ourgame->status(me->states[me->statepos-1].state);
}
char *midend_rewrite_statusbar(midend *me, char *text)