Now that we're highlighting the currently selected preset in the
[sgt/puzzles] / fifteen.c
index c4b0add..ccd1903 100644 (file)
--- a/fifteen.c
+++ b/fifteen.c
@@ -57,6 +57,11 @@ static game_params *default_params(void)
 
 static int game_fetch_preset(int i, char **name, game_params **params)
 {
+    if (i == 0) {
+       *params = default_params();
+       *name = dupstr("4x4");
+       return TRUE;
+    }
     return FALSE;
 }
 
@@ -838,7 +843,7 @@ static void game_print(drawing *dr, game_state *state, int tilesize)
 #endif
 
 const struct game thegame = {
-    "Fifteen", "games.fifteen",
+    "Fifteen", "games.fifteen", "fifteen",
     default_params,
     game_fetch_preset,
     decode_params,