I can never remember what that `TRUE' means in the game structure
[sgt/puzzles] / solo.c
diff --git a/solo.c b/solo.c
index f6d28ec..c60cd66 100644 (file)
--- a/solo.c
+++ b/solo.c
@@ -1887,15 +1887,14 @@ static int game_wants_statusbar(void)
 #endif
 
 const struct game thegame = {
-    "Solo", "games.solo", TRUE,
+    "Solo", "games.solo",
     default_params,
     game_fetch_preset,
     decode_params,
     encode_params,
     free_params,
     dup_params,
-    game_configure,
-    custom_params,
+    TRUE, game_configure, custom_params,
     validate_params,
     new_game_seed,
     validate_seed,