Gary Wong points out a couple of minor errors in the setting of
[sgt/puzzles] / galaxies.c
index 9487a54..4c69de0 100644 (file)
@@ -2205,7 +2205,7 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
             solver_obvious(tmp);
         else
             solver_state(tmp, DIFF_UNREASONABLE-1);
-        ret = diff_game(state, tmp, 0);
+        ret = diff_game(state, tmp, 1);
         free_game(tmp);
         return ret;
     }
@@ -2594,6 +2594,7 @@ static game_state *execute_move(game_state *state, char *move)
 #endif
         } else if (c == 'S') {
             move++;
+           ret->used_solve = 1;
         } else
             goto badmove;
 
@@ -3234,7 +3235,7 @@ const struct game thegame = {
     FALSE,                            /* wants_statusbar */
 #endif
     FALSE, game_timing_state,
-    0,                                /* flags */
+    REQUIRE_RBUTTON,                  /* flags */
 };
 
 #ifdef STANDALONE_SOLVER