- (void)specificGame:(id)sender
{
+ [self startConfigureSheet:CFG_DESC];
+}
+
+- (void)specificRandomGame:(id)sender
+{
[self startConfigureSheet:CFG_SEED];
}
item = newitem(menu, "New Game", "n", NULL, @selector(newGame:));
item = newitem(menu, "Restart Game", "r", NULL, @selector(restartGame:));
item = newitem(menu, "Specific Game", "", NULL, @selector(specificGame:));
+ item = newitem(menu, "Specific Random Seed", "", NULL,
+ @selector(specificRandomGame:));
[menu addItem:[NSMenuItem separatorItem]];
{
NSMenu *submenu = newsubmenu(menu, "New Window");