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Introduce a new game backend function (there seem to have been a lot
[sgt/puzzles]
/
net.c
diff --git
a/net.c
b/net.c
index
8a4f706
..
fe9b846
100644
(file)
--- a/
net.c
+++ b/
net.c
@@
-1786,6
+1786,11
@@
static void free_ui(game_ui *ui)
sfree(ui);
}
sfree(ui);
}
+static void game_changed_state(game_ui *ui, game_state *oldstate,
+ game_state *newstate)
+{
+}
+
/* ----------------------------------------------------------------------
* Process a move.
*/
/* ----------------------------------------------------------------------
* Process a move.
*/
@@
-2591,6
+2596,7
@@
const struct game thegame = {
FALSE, game_text_format,
new_ui,
free_ui,
FALSE, game_text_format,
new_ui,
free_ui,
+ game_changed_state,
make_move,
game_size,
game_colours,
make_move,
game_size,
game_colours,