Clicking with the left mouse button rotates the group anticlockwise.
Clicking with the right button rotates it clockwise.
+You can also move an outline square around the grid with the cursor
+keys; the square is the size above (2\by\.2 by default, or larger).
+Pressing the return key or space bar will rotate the current square
+anticlockwise or clockwise respectively.
+
(All the actions described in \k{common-actions} are also available.)
\H{twiddle-parameters} \I{parameters, for Twiddle}Twiddle parameters
with Shift held down, you can colour a whole rectangle of squares
grey.
+You can also move around the grid with the cursor keys. Pressing the
+return key will cycle the current cell through empty --> black -->
+white --> empty, and the space bar does the same cycle in reverse.
+
(All the actions described in \k{common-actions} are also available.)
\H{pattern-parameters} \I{parameters, for Pattern}Pattern parameters
right-clicking in the laser firing range above/below that column, or
to the left/right of that row.
+The cursor keys may also be used to move around the grid. Pressing the
+Enter key will add a new ball-location guess, and pressing Space will
+lock a cell or a row/column.
+
When an appropriate number of balls have been guessed a button will
-appear at the top-left corner of the grid; clicking that will mark
-your guesses.
+appear at the top-left corner of the grid; clicking that (with mouse or
+cursor) will mark your guesses.
If you click the \q{mark} button and your guesses are not correct,
the game will show you as little information as possible to