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Fix bug in --save caused by failure to initialise ctx.error to zero
[sgt/puzzles]
/
loopy.c
diff --git
a/loopy.c
b/loopy.c
index
b84ca82
..
1f95f41
100644
(file)
--- a/
loopy.c
+++ b/
loopy.c
@@
-3780,9
+3780,9
@@
static float game_flash_length(game_state *oldstate, game_state *newstate,
return 0.0F;
}
return 0.0F;
}
-static int game_
is_solved
(game_state *state)
+static int game_
status
(game_state *state)
{
{
- return state->solved;
+ return state->solved
? +1 : 0
;
}
static void game_print_size(game_params *params, float *x, float *y)
}
static void game_print_size(game_params *params, float *x, float *y)
@@
-3918,7
+3918,7
@@
const struct game thegame = {
game_redraw,
game_anim_length,
game_flash_length,
game_redraw,
game_anim_length,
game_flash_length,
- game_
is_solved
,
+ game_
status
,
TRUE, FALSE, game_print_size, game_print,
FALSE /* wants_statusbar */,
FALSE, game_timing_state,
TRUE, FALSE, game_print_size, game_print,
FALSE /* wants_statusbar */,
FALSE, game_timing_state,