OS X frontend was directly calling the backend's wants_statusbar()
[sgt/puzzles] / slant.c
diff --git a/slant.c b/slant.c
index 6276c41..c7aa169 100644 (file)
--- a/slant.c
+++ b/slant.c
@@ -2001,7 +2001,7 @@ static void game_print(drawing *dr, game_state *state, int tilesize)
 
     /* Ick: fake up `ds->tilesize' for macro expansion purposes */
     game_drawstate ads, *ds = &ads;
-    ads.tilesize = tilesize;
+    game_set_size(dr, ds, NULL, tilesize);
 
     /*
      * Border.