Solve animation (currently only in Untangle) was failing to set
[sgt/puzzles] / midend.c
index 4c28ec8..f7d1aca 100644 (file)
--- a/midend.c
+++ b/midend.c
@@ -1125,6 +1125,7 @@ char *midend_solve(midend_data *me)
            me->ourgame->anim_length(me->states[me->statepos-2].state,
                                     me->states[me->statepos-1].state,
                                     +1, me->ui);
+        me->anim_pos = 0.0;
     } else {
        me->anim_time = 0.0;
        midend_finish_move(me);