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draw_polygon() and draw_circle() have always had a portability
[sgt/puzzles]
/
fifteen.c
diff --git
a/fifteen.c
b/fifteen.c
index
bd791ea
..
6f75514
100644
(file)
--- a/
fifteen.c
+++ b/
fifteen.c
@@
-654,13
+654,11
@@
static void draw_tile(frontend *fe, game_drawstate *ds, game_state *state,
coords[3] = y;
coords[4] = x;
coords[5] = y + TILE_SIZE - 1;
coords[3] = y;
coords[4] = x;
coords[5] = y + TILE_SIZE - 1;
- draw_polygon(fe, coords, 3, TRUE, COL_LOWLIGHT);
- draw_polygon(fe, coords, 3, FALSE, COL_LOWLIGHT);
+ draw_polygon(fe, coords, 3, COL_LOWLIGHT, COL_LOWLIGHT);
coords[0] = x;
coords[1] = y;
coords[0] = x;
coords[1] = y;
- draw_polygon(fe, coords, 3, TRUE, COL_HIGHLIGHT);
- draw_polygon(fe, coords, 3, FALSE, COL_HIGHLIGHT);
+ draw_polygon(fe, coords, 3, COL_HIGHLIGHT, COL_HIGHLIGHT);
draw_rect(fe, x + HIGHLIGHT_WIDTH, y + HIGHLIGHT_WIDTH,
TILE_SIZE - 2*HIGHLIGHT_WIDTH, TILE_SIZE - 2*HIGHLIGHT_WIDTH,
draw_rect(fe, x + HIGHLIGHT_WIDTH, y + HIGHLIGHT_WIDTH,
TILE_SIZE - 2*HIGHLIGHT_WIDTH, TILE_SIZE - 2*HIGHLIGHT_WIDTH,
@@
-709,13
+707,11
@@
static void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate,
coords[9] = COORD(state->h) + HIGHLIGHT_WIDTH - 1;
coords[6] = coords[8] + TILE_SIZE;
coords[7] = coords[9] - TILE_SIZE;
coords[9] = COORD(state->h) + HIGHLIGHT_WIDTH - 1;
coords[6] = coords[8] + TILE_SIZE;
coords[7] = coords[9] - TILE_SIZE;
- draw_polygon(fe, coords, 5, TRUE, COL_HIGHLIGHT);
- draw_polygon(fe, coords, 5, FALSE, COL_HIGHLIGHT);
+ draw_polygon(fe, coords, 5, COL_HIGHLIGHT, COL_HIGHLIGHT);
coords[1] = COORD(0) - HIGHLIGHT_WIDTH;
coords[0] = COORD(0) - HIGHLIGHT_WIDTH;
coords[1] = COORD(0) - HIGHLIGHT_WIDTH;
coords[0] = COORD(0) - HIGHLIGHT_WIDTH;
- draw_polygon(fe, coords, 5, TRUE, COL_LOWLIGHT);
- draw_polygon(fe, coords, 5, FALSE, COL_LOWLIGHT);
+ draw_polygon(fe, coords, 5, COL_LOWLIGHT, COL_LOWLIGHT);
ds->started = TRUE;
}
ds->started = TRUE;
}