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[sgt/puzzles] / fifteen.c
index 5da2548..6f75514 100644 (file)
--- a/fifteen.c
+++ b/fifteen.c
@@ -566,19 +566,19 @@ static game_state *execute_move(game_state *from, char *move)
 static void game_size(game_params *params, game_drawstate *ds,
                       int *x, int *y, int expand)
 {
-    int tsx, tsy, ts;
+    double tsx, tsy, ts;
     /*
      * Each window dimension equals the tile size times one more
      * than the grid dimension (the border is half the width of the
      * tiles).
      */
-    tsx = *x / (params->w + 1);
-    tsy = *y / (params->h + 1);
+    tsx = (double)*x / ((double)params->w + 1.0);
+    tsy = (double)*y / ((double)params->h + 1.0);
     ts = min(tsx, tsy);
     if (expand)
-        ds->tilesize = ts;
+        ds->tilesize = (int)(ts + 0.5);
     else
-        ds->tilesize = min(ts, PREFERRED_TILE_SIZE);
+        ds->tilesize = min((int)ts, PREFERRED_TILE_SIZE);
 
     *x = TILE_SIZE * params->w + 2 * BORDER;
     *y = TILE_SIZE * params->h + 2 * BORDER;
@@ -654,13 +654,11 @@ static void draw_tile(frontend *fe, game_drawstate *ds, game_state *state,
         coords[3] = y;
         coords[4] = x;
         coords[5] = y + TILE_SIZE - 1;
-        draw_polygon(fe, coords, 3, TRUE, COL_LOWLIGHT);
-        draw_polygon(fe, coords, 3, FALSE, COL_LOWLIGHT);
+        draw_polygon(fe, coords, 3, COL_LOWLIGHT, COL_LOWLIGHT);
 
         coords[0] = x;
         coords[1] = y;
-        draw_polygon(fe, coords, 3, TRUE, COL_HIGHLIGHT);
-        draw_polygon(fe, coords, 3, FALSE, COL_HIGHLIGHT);
+        draw_polygon(fe, coords, 3, COL_HIGHLIGHT, COL_HIGHLIGHT);
 
         draw_rect(fe, x + HIGHLIGHT_WIDTH, y + HIGHLIGHT_WIDTH,
                   TILE_SIZE - 2*HIGHLIGHT_WIDTH, TILE_SIZE - 2*HIGHLIGHT_WIDTH,
@@ -709,13 +707,11 @@ static void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate,
         coords[9] = COORD(state->h) + HIGHLIGHT_WIDTH - 1;
         coords[6] = coords[8] + TILE_SIZE;
         coords[7] = coords[9] - TILE_SIZE;
-        draw_polygon(fe, coords, 5, TRUE, COL_HIGHLIGHT);
-        draw_polygon(fe, coords, 5, FALSE, COL_HIGHLIGHT);
+        draw_polygon(fe, coords, 5, COL_HIGHLIGHT, COL_HIGHLIGHT);
 
         coords[1] = COORD(0) - HIGHLIGHT_WIDTH;
         coords[0] = COORD(0) - HIGHLIGHT_WIDTH;
-        draw_polygon(fe, coords, 5, TRUE, COL_LOWLIGHT);
-        draw_polygon(fe, coords, 5, FALSE, COL_LOWLIGHT);
+        draw_polygon(fe, coords, 5, COL_LOWLIGHT, COL_LOWLIGHT);
 
         ds->started = TRUE;
     }