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And update makedist.sh to put all the new stuff into the source
[sgt/puzzles]
/
rect.c
diff --git
a/rect.c
b/rect.c
index
62b678e
..
e73db7d
100644
(file)
--- a/
rect.c
+++ b/
rect.c
@@
-2761,11
+2761,6
@@
static float game_flash_length(game_state *oldstate,
return 0.0F;
}
return 0.0F;
}
-static int game_wants_statusbar(void)
-{
- return TRUE;
-}
-
static int game_timing_state(game_state *state, game_ui *ui)
{
return TRUE;
static int game_timing_state(game_state *state, game_ui *ui)
{
return TRUE;
@@
-2841,7
+2836,7
@@
static void game_print(drawing *dr, game_state *state, int tilesize)
#endif
const struct game thegame = {
#endif
const struct game thegame = {
- "Rectangles", "games.rectangles",
+ "Rectangles", "games.rectangles",
"rectangles",
default_params,
game_fetch_preset,
decode_params,
default_params,
game_fetch_preset,
decode_params,
@@
-2872,7
+2867,7
@@
const struct game thegame = {
game_anim_length,
game_flash_length,
TRUE, FALSE, game_print_size, game_print,
game_anim_length,
game_flash_length,
TRUE, FALSE, game_print_size, game_print,
- game_wants_statusbar,
+ TRUE, /* wants_statusbar */
FALSE, game_timing_state,
0, /* flags */
};
FALSE, game_timing_state,
0, /* flags */
};