+ if (text) {
+ write_clip(fe, text);
+ } else {
+ gdk_beep();
+ }
+}
+
+static void menu_solve_event(GtkMenuItem *menuitem, gpointer data)
+{
+ frontend *fe = (frontend *)data;
+ char *msg;
+
+ msg = midend_solve(fe->me);
+
+ if (msg)
+ error_box(fe->window, msg);
+}
+
+static void menu_restart_event(GtkMenuItem *menuitem, gpointer data)
+{
+ frontend *fe = (frontend *)data;
+
+ midend_restart_game(fe->me);
+}
+
+static void menu_config_event(GtkMenuItem *menuitem, gpointer data)
+{
+ frontend *fe = (frontend *)data;
+ int which = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(menuitem),
+ "user-data"));
+ int x, y;
+
+ if (!get_config(fe, which))
+ return;
+
+ midend_new_game(fe->me);
+ midend_size(fe->me, &x, &y);
+ gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y);
+ fe->w = x;
+ fe->h = y;
+}
+
+static void menu_about_event(GtkMenuItem *menuitem, gpointer data)
+{
+ frontend *fe = (frontend *)data;
+ char titlebuf[256];
+ char textbuf[1024];
+
+ sprintf(titlebuf, "About %.200s", thegame.name);
+ sprintf(textbuf,
+ "%.200s\n\n"
+ "from Simon Tatham's Portable Puzzle Collection\n\n"
+ "%.500s", thegame.name, ver);
+
+ message_box(fe->window, titlebuf, textbuf, TRUE);
+}
+
+static GtkWidget *add_menu_item_with_key(frontend *fe, GtkContainer *cont,
+ char *text, int key)
+{
+ GtkWidget *menuitem = gtk_menu_item_new_with_label(text);
+ gtk_container_add(cont, menuitem);
+ gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
+ GINT_TO_POINTER(key));
+ gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
+ GTK_SIGNAL_FUNC(menu_key_event), fe);
+ gtk_widget_show(menuitem);
+ return menuitem;
+}
+
+static void add_menu_separator(GtkContainer *cont)
+{
+ GtkWidget *menuitem = gtk_menu_item_new();
+ gtk_container_add(cont, menuitem);
+ gtk_widget_show(menuitem);
+}
+
+static frontend *new_window(char *game_id, char **error)
+{
+ frontend *fe;
+ GtkBox *vbox;
+ GtkWidget *menubar, *menu, *menuitem;
+ int x, y, n;
+
+ fe = snew(frontend);
+
+ fe->timer_active = FALSE;
+ fe->timer_id = -1;
+
+ fe->me = midend_new(fe, &thegame);
+
+ if (game_id) {
+ *error = midend_game_id(fe->me, game_id);
+ if (*error) {
+ midend_free(fe->me);
+ sfree(fe);
+ return NULL;
+ }
+ }
+ midend_new_game(fe->me);
+
+ fe->window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
+ gtk_window_set_title(GTK_WINDOW(fe->window), thegame.name);
+#if 0
+ gtk_window_set_resizable(GTK_WINDOW(fe->window), FALSE);
+#else
+ gtk_window_set_policy(GTK_WINDOW(fe->window), FALSE, FALSE, TRUE);
+#endif
+ vbox = GTK_BOX(gtk_vbox_new(FALSE, 0));
+ gtk_container_add(GTK_CONTAINER(fe->window), GTK_WIDGET(vbox));
+ gtk_widget_show(GTK_WIDGET(vbox));
+
+ menubar = gtk_menu_bar_new();
+ gtk_box_pack_start(vbox, menubar, FALSE, FALSE, 0);
+ gtk_widget_show(menubar);
+
+ menuitem = gtk_menu_item_new_with_label("Game");
+ gtk_container_add(GTK_CONTAINER(menubar), menuitem);
+ gtk_widget_show(menuitem);
+
+ menu = gtk_menu_new();
+ gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), menu);
+
+ add_menu_item_with_key(fe, GTK_CONTAINER(menu), "New", 'n');
+
+ menuitem = gtk_menu_item_new_with_label("Restart");
+ gtk_container_add(GTK_CONTAINER(menu), menuitem);
+ gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
+ GTK_SIGNAL_FUNC(menu_restart_event), fe);
+ gtk_widget_show(menuitem);
+
+ menuitem = gtk_menu_item_new_with_label("Specific...");
+ gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
+ GINT_TO_POINTER(CFG_DESC));
+ gtk_container_add(GTK_CONTAINER(menu), menuitem);
+ gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
+ GTK_SIGNAL_FUNC(menu_config_event), fe);
+ gtk_widget_show(menuitem);
+
+ menuitem = gtk_menu_item_new_with_label("Random Seed...");
+ gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
+ GINT_TO_POINTER(CFG_SEED));
+ gtk_container_add(GTK_CONTAINER(menu), menuitem);
+ gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
+ GTK_SIGNAL_FUNC(menu_config_event), fe);
+ gtk_widget_show(menuitem);
+
+ if ((n = midend_num_presets(fe->me)) > 0 || thegame.can_configure) {
+ GtkWidget *submenu;
+ int i;
+
+ menuitem = gtk_menu_item_new_with_label("Type");
+ gtk_container_add(GTK_CONTAINER(menubar), menuitem);
+ gtk_widget_show(menuitem);
+
+ submenu = gtk_menu_new();
+ gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), submenu);
+
+ for (i = 0; i < n; i++) {
+ char *name;
+ game_params *params;
+
+ midend_fetch_preset(fe->me, i, &name, ¶ms);
+
+ menuitem = gtk_menu_item_new_with_label(name);
+ gtk_container_add(GTK_CONTAINER(submenu), menuitem);
+ gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", params);
+ gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
+ GTK_SIGNAL_FUNC(menu_preset_event), fe);
+ gtk_widget_show(menuitem);
+ }
+
+ if (thegame.can_configure) {
+ menuitem = gtk_menu_item_new_with_label("Custom...");
+ gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
+ GPOINTER_TO_INT(CFG_SETTINGS));
+ gtk_container_add(GTK_CONTAINER(submenu), menuitem);
+ gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
+ GTK_SIGNAL_FUNC(menu_config_event), fe);
+ gtk_widget_show(menuitem);
+ }
+ }
+
+ add_menu_separator(GTK_CONTAINER(menu));
+ add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Undo", 'u');
+ add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Redo", '\x12');
+ if (thegame.can_format_as_text) {
+ add_menu_separator(GTK_CONTAINER(menu));
+ menuitem = gtk_menu_item_new_with_label("Copy");
+ gtk_container_add(GTK_CONTAINER(menu), menuitem);
+ gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
+ GTK_SIGNAL_FUNC(menu_copy_event), fe);
+ gtk_widget_show(menuitem);
+ }
+ if (thegame.can_solve) {
+ add_menu_separator(GTK_CONTAINER(menu));
+ menuitem = gtk_menu_item_new_with_label("Solve");
+ gtk_container_add(GTK_CONTAINER(menu), menuitem);
+ gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
+ GTK_SIGNAL_FUNC(menu_solve_event), fe);
+ gtk_widget_show(menuitem);
+ }
+ add_menu_separator(GTK_CONTAINER(menu));
+ add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Exit", 'q');
+
+ menuitem = gtk_menu_item_new_with_label("Help");
+ gtk_container_add(GTK_CONTAINER(menubar), menuitem);
+ gtk_widget_show(menuitem);
+
+ menu = gtk_menu_new();
+ gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), menu);
+
+ menuitem = gtk_menu_item_new_with_label("About");
+ gtk_container_add(GTK_CONTAINER(menu), menuitem);
+ gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
+ GTK_SIGNAL_FUNC(menu_about_event), fe);
+ gtk_widget_show(menuitem);
+
+ {
+ int i, ncolours;
+ float *colours;
+ gboolean *success;
+
+ fe->colmap = gdk_colormap_get_system();
+ colours = midend_colours(fe->me, &ncolours);
+ fe->ncolours = ncolours;
+ fe->colours = snewn(ncolours, GdkColor);
+ for (i = 0; i < ncolours; i++) {
+ fe->colours[i].red = colours[i*3] * 0xFFFF;
+ fe->colours[i].green = colours[i*3+1] * 0xFFFF;
+ fe->colours[i].blue = colours[i*3+2] * 0xFFFF;
+ }
+ success = snewn(ncolours, gboolean);
+ gdk_colormap_alloc_colors(fe->colmap, fe->colours, ncolours,
+ FALSE, FALSE, success);
+ for (i = 0; i < ncolours; i++) {
+ if (!success[i])
+ g_error("couldn't allocate colour %d (#%02x%02x%02x)\n",
+ i, fe->colours[i].red >> 8,
+ fe->colours[i].green >> 8,
+ fe->colours[i].blue >> 8);
+ }
+ }
+
+ if (midend_wants_statusbar(fe->me)) {
+ GtkWidget *viewport;
+ GtkRequisition req;
+
+ viewport = gtk_viewport_new(NULL, NULL);
+ gtk_viewport_set_shadow_type(GTK_VIEWPORT(viewport), GTK_SHADOW_NONE);
+ fe->statusbar = gtk_statusbar_new();
+ gtk_container_add(GTK_CONTAINER(viewport), fe->statusbar);
+ gtk_widget_show(viewport);
+ gtk_box_pack_end(vbox, viewport, FALSE, FALSE, 0);
+ gtk_widget_show(fe->statusbar);
+ fe->statusctx = gtk_statusbar_get_context_id
+ (GTK_STATUSBAR(fe->statusbar), "game");
+ gtk_statusbar_push(GTK_STATUSBAR(fe->statusbar), fe->statusctx,
+ "test");
+ gtk_widget_size_request(fe->statusbar, &req);
+#if 0
+ /* For GTK 2.0, should we be using gtk_widget_set_size_request? */
+#endif
+ gtk_widget_set_usize(viewport, -1, req.height);
+ } else
+ fe->statusbar = NULL;
+
+ fe->area = gtk_drawing_area_new();
+ midend_size(fe->me, &x, &y);
+ gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y);
+ fe->w = x;
+ fe->h = y;
+
+ gtk_box_pack_end(vbox, fe->area, FALSE, FALSE, 0);
+
+ fe->pixmap = NULL;
+ fe->fonts = NULL;
+ fe->nfonts = fe->fontsize = 0;
+
+ fe->paste_data = NULL;
+ fe->paste_data_len = 0;
+
+ gtk_signal_connect(GTK_OBJECT(fe->window), "destroy",
+ GTK_SIGNAL_FUNC(destroy), fe);
+ gtk_signal_connect(GTK_OBJECT(fe->window), "key_press_event",
+ GTK_SIGNAL_FUNC(key_event), fe);
+ gtk_signal_connect(GTK_OBJECT(fe->area), "button_press_event",
+ GTK_SIGNAL_FUNC(button_event), fe);
+ gtk_signal_connect(GTK_OBJECT(fe->area), "button_release_event",
+ GTK_SIGNAL_FUNC(button_event), fe);
+ gtk_signal_connect(GTK_OBJECT(fe->area), "motion_notify_event",
+ GTK_SIGNAL_FUNC(motion_event), fe);
+ gtk_signal_connect(GTK_OBJECT(fe->area), "selection_get",
+ GTK_SIGNAL_FUNC(selection_get), fe);
+ gtk_signal_connect(GTK_OBJECT(fe->area), "selection_clear_event",
+ GTK_SIGNAL_FUNC(selection_clear), fe);
+ gtk_signal_connect(GTK_OBJECT(fe->area), "expose_event",
+ GTK_SIGNAL_FUNC(expose_area), fe);
+ gtk_signal_connect(GTK_OBJECT(fe->window), "map_event",
+ GTK_SIGNAL_FUNC(map_window), fe);
+ gtk_signal_connect(GTK_OBJECT(fe->area), "configure_event",
+ GTK_SIGNAL_FUNC(configure_area), fe);
+
+ gtk_widget_add_events(GTK_WIDGET(fe->area),
+ GDK_BUTTON_PRESS_MASK |
+ GDK_BUTTON_RELEASE_MASK |
+ GDK_BUTTON_MOTION_MASK);
+
+ gtk_widget_show(fe->area);
+ gtk_widget_show(fe->window);
+
+ return fe;