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In Group, the keyboard-controlled cursor should respect user
[sgt/puzzles]
/
rect.c
diff --git
a/rect.c
b/rect.c
index
af369e1
..
0a93638
100644
(file)
--- a/
rect.c
+++ b/
rect.c
@@
-2431,9
+2431,10
@@
static char *interpret_move(game_state *from, game_ui *ui, game_drawstate *ds,
(xc != ui->drag_end_x || yc != ui->drag_end_y)) {
int t;
(xc != ui->drag_end_x || yc != ui->drag_end_y)) {
int t;
+ if (ui->drag_end_x != -1 && ui->drag_end_y != -1)
+ ui->dragged = TRUE;
ui->drag_end_x = xc;
ui->drag_end_y = yc;
ui->drag_end_x = xc;
ui->drag_end_y = yc;
- ui->dragged = TRUE;
active = TRUE;
if (xc >= 0 && xc <= 2*from->w &&
active = TRUE;
if (xc >= 0 && xc <= 2*from->w &&
@@
-2813,7
+2814,8
@@
static void game_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate,
{
char buf[256];
{
char buf[256];
- if (ui->x1 >= 0 && ui->y1 >= 0 &&
+ if (ui->dragged &&
+ ui->x1 >= 0 && ui->y1 >= 0 &&
ui->x2 >= 0 && ui->y2 >= 0) {
sprintf(buf, "%dx%d ",
ui->x2-ui->x1,
ui->x2 >= 0 && ui->y2 >= 0) {
sprintf(buf, "%dx%d ",
ui->x2-ui->x1,
@@
-2853,6
+2855,11
@@
static float game_flash_length(game_state *oldstate,
return 0.0F;
}
return 0.0F;
}
+static int game_status(game_state *state)
+{
+ return state->completed ? +1 : 0;
+}
+
static int game_timing_state(game_state *state, game_ui *ui)
{
return TRUE;
static int game_timing_state(game_state *state, game_ui *ui)
{
return TRUE;
@@
-2958,6
+2965,7
@@
const struct game thegame = {
game_redraw,
game_anim_length,
game_flash_length,
game_redraw,
game_anim_length,
game_flash_length,
+ game_status,
TRUE, FALSE, game_print_size, game_print,
TRUE, /* wants_statusbar */
FALSE, game_timing_state,
TRUE, FALSE, game_print_size, game_print,
TRUE, /* wants_statusbar */
FALSE, game_timing_state,