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New rule: interpret_move() is passed a pointer to the game_drawstate
[sgt/puzzles]
/
solo.c
diff --git
a/solo.c
b/solo.c
index
43abc1f
..
d9bf18d
100644
(file)
--- a/
solo.c
+++ b/
solo.c
@@
-4511,7
+4511,7
@@
struct game_drawstate {
int nregions, *entered_items;
};
-static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
+static char *interpret_move(game_state *state, game_ui *ui,
const
game_drawstate *ds,
int x, int y, int button)
{
int cr = state->cr;