New rule: interpret_move() is passed a pointer to the game_drawstate
[sgt/puzzles] / samegame.c
index 49dd64e..65ebef7 100644 (file)
@@ -1267,7 +1267,7 @@ struct game_drawstate {
     int *tiles; /* contains colour and SELECTED. */
 };
 
-static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
+static char *interpret_move(game_state *state, game_ui *ui, const game_drawstate *ds,
                            int x, int y, int button)
 {
     int tx, ty;