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New rule: interpret_move() is passed a pointer to the game_drawstate
[sgt/puzzles]
/
pearl.c
diff --git
a/pearl.c
b/pearl.c
index
40c32eb
..
9670592
100644
(file)
--- a/
pearl.c
+++ b/
pearl.c
@@
-1962,7
+1962,7
@@
static char *mark_in_direction(game_state *state, int x, int y, int dir,
(btn) == CURSOR_DOWN ? D : (btn) == CURSOR_UP ? U :\
(btn) == CURSOR_LEFT ? L : R)
(btn) == CURSOR_DOWN ? D : (btn) == CURSOR_UP ? U :\
(btn) == CURSOR_LEFT ? L : R)
-static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
+static char *interpret_move(game_state *state, game_ui *ui,
const
game_drawstate *ds,
int x, int y, int button)
{
int w = state->shared->w, h = state->shared->h /*, sz = state->shared->sz */;
int x, int y, int button)
{
int w = state->shared->w, h = state->shared->h /*, sz = state->shared->sz */;