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New rule: interpret_move() is passed a pointer to the game_drawstate
[sgt/puzzles]
/
pattern.c
diff --git
a/pattern.c
b/pattern.c
index
b88edc5
..
ab5be76
100644
(file)
--- a/
pattern.c
+++ b/
pattern.c
@@
-833,7
+833,7
@@
struct game_drawstate {
int cur_x, cur_y;
};
-static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
+static char *interpret_move(game_state *state, game_ui *ui,
const
game_drawstate *ds,
int x, int y, int button)
{
button &= ~MOD_MASK;