Remove outdated comment :-)
[sgt/puzzles] / windows.c
index 7689993..f3b8aeb 100644 (file)
--- a/windows.c
+++ b/windows.c
@@ -1,5 +1,14 @@
 /*
  * windows.c: Windows front end for my puzzle collection.
+ * 
+ * TODO:
+ * 
+ *  - Figure out what to do if a puzzle requests a size bigger than
+ *    the screen will take. In principle we could put scrollbars in
+ *    the window, although that would be pretty horrid. Another
+ *    option is to detect in advance that this will be a problem -
+ *    we can probably tell this using midend_size() before actually
+ *    generating the puzzle - and simply refuse to do it.
  */
 
 #include <windows.h>
@@ -7,6 +16,7 @@
 
 #include <stdio.h>
 #include <assert.h>
+#include <ctype.h>
 #include <stdarg.h>
 #include <stdlib.h>
 #include <time.h>
 #define IDM_QUIT      0x0050
 #define IDM_CONFIG    0x0060
 #define IDM_SEED      0x0070
+#define IDM_HELPC     0x0080
+#define IDM_GAMEHELP  0x0090
 #define IDM_PRESETS   0x0100
 
+#define HELP_FILE_NAME  "puzzles.hlp"
+#define HELP_CNT_NAME   "puzzles.cnt"
+
 #ifdef DEBUG
 static FILE *debug_fp = NULL;
 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
@@ -97,6 +112,8 @@ struct frontend {
     struct cfg_aux *cfgaux;
     int cfg_which, cfg_done;
     HFONT cfgfont;
+    char *help_path;
+    int help_has_contents;
 };
 
 void fatal(char *fmt, ...)
@@ -113,6 +130,14 @@ void fatal(char *fmt, ...)
     exit(1);
 }
 
+void get_random_seed(void **randseed, int *randseedsize)
+{
+    time_t *tp = snew(time_t);
+    time(tp);
+    *randseed = (void *)tp;
+    *randseedsize = sizeof(time_t);
+}
+
 void status_bar(frontend *fe, char *text)
 {
     SetWindowText(fe->statusbar, text);
@@ -129,18 +154,12 @@ void frontend_default_colour(frontend *fe, float *output)
 
 void clip(frontend *fe, int x, int y, int w, int h)
 {
-    if (!fe->clip) {
-       fe->clip = CreateRectRgn(0, 0, 1, 1);
-       GetClipRgn(fe->hdc_bm, fe->clip);
-    }
-
     IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
 }
 
 void unclip(frontend *fe)
 {
-    assert(fe->clip);
-    SelectClipRgn(fe->hdc_bm, fe->clip);
+    SelectClipRgn(fe->hdc_bm, NULL);
 }
 
 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
@@ -166,11 +185,7 @@ void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
         fe->fonts[i].type = fonttype;
         fe->fonts[i].size = fontsize;
 
-        /*
-         * FIXME: Really I should make at least _some_ effort to
-         * pick the correct font.
-         */
-        fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, 0,
+        fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, FW_BOLD,
                                       FALSE, FALSE, FALSE, DEFAULT_CHARSET,
                                       OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
                                       DEFAULT_QUALITY,
@@ -202,6 +217,7 @@ void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
                x -= size.cx;
        }
        SetBkMode(fe->hdc_bm, TRANSPARENT);
+       SetTextColor(fe->hdc_bm, fe->colours[colour]);
        TextOut(fe->hdc_bm, x, y, text, strlen(text));
        SelectObject(fe->hdc_bm, oldfont);
     }
@@ -309,18 +325,57 @@ void activate_timer(frontend *fe)
     }
 }
 
-static frontend *new_window(HINSTANCE inst)
+/*
+ * See if we can find a help file.
+ */
+static void find_help_file(frontend *fe)
+{
+    char b[2048], *p, *q, *r;
+    FILE *fp;
+    if (!fe->help_path) {
+        GetModuleFileName(NULL, b, sizeof(b) - 1);
+        r = b;
+        p = strrchr(b, '\\');
+        if (p && p >= r) r = p+1;
+        q = strrchr(b, ':');
+        if (q && q >= r) r = q+1;
+        strcpy(r, HELP_FILE_NAME);
+        if ( (fp = fopen(b, "r")) != NULL) {
+            fe->help_path = dupstr(b);
+            fclose(fp);
+        } else
+            fe->help_path = NULL;
+        strcpy(r, HELP_CNT_NAME);
+        if ( (fp = fopen(b, "r")) != NULL) {
+            fe->help_has_contents = TRUE;
+            fclose(fp);
+        } else
+            fe->help_has_contents = FALSE;
+    }
+}
+
+static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
 {
     frontend *fe;
     int x, y;
     RECT r, sr;
     HDC hdc;
-    time_t t;
 
     fe = snew(frontend);
 
-    time(&t);
-    fe->me = midend_new(fe, &t, sizeof(t));
+    fe->me = midend_new(fe, &thegame);
+
+    if (game_id) {
+        *error = midend_game_id(fe->me, game_id, FALSE);
+        if (*error) {
+            midend_free(fe->me);
+            sfree(fe);
+            return NULL;
+        }
+    }
+
+    fe->help_path = NULL;
+    find_help_file(fe);
 
     fe->inst = inst;
     midend_new_game(fe->me);
@@ -357,7 +412,7 @@ static frontend *new_window(HINSTANCE inst)
                       (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
                       TRUE, 0);
 
-    fe->hwnd = CreateWindowEx(0, game_name, game_name,
+    fe->hwnd = CreateWindowEx(0, thegame.name, thegame.name,
                              WS_OVERLAPPEDWINDOW &~
                              (WS_THICKFRAME | WS_MAXIMIZEBOX),
                              CW_USEDEFAULT, CW_USEDEFAULT,
@@ -374,7 +429,7 @@ static frontend *new_window(HINSTANCE inst)
        AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific...");
 
        if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
-           game_can_configure) {
+           thegame.can_configure) {
            HMENU sub = CreateMenu();
            int i;
 
@@ -395,7 +450,7 @@ static frontend *new_window(HINSTANCE inst)
                AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
            }
 
-           if (game_can_configure) {
+           if (thegame.can_configure) {
                AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
            }
        }
@@ -405,6 +460,19 @@ static frontend *new_window(HINSTANCE inst)
        AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
        AppendMenu(menu, MF_SEPARATOR, 0, 0);
        AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
+        if (fe->help_path) {
+            HMENU hmenu = CreateMenu();
+            AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)hmenu, "Help");
+            AppendMenu(hmenu, MF_ENABLED, IDM_HELPC, "Contents");
+            if (thegame.winhelp_topic) {
+                char *item;
+                assert(thegame.name);
+                item = snewn(9+strlen(thegame.name), char); /*ick*/
+                sprintf(item, "Help on %s", thegame.name);
+                AppendMenu(hmenu, MF_ENABLED, IDM_GAMEHELP, item);
+                sfree(item);
+            }
+        }
        SetMenu(fe->hwnd, bar);
     }
 
@@ -836,6 +904,21 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
            if (get_config(fe, CFG_SEED))
                new_game_type(fe);
            break;
+          case IDM_HELPC:
+            assert(fe->help_path);
+            WinHelp(hwnd, fe->help_path,
+                    fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0);
+            break;
+          case IDM_GAMEHELP:
+            assert(fe->help_path);
+            assert(thegame.winhelp_topic);
+            {
+                char *cmd = snewn(10+strlen(thegame.winhelp_topic), char);
+                sprintf(cmd, "JI(`',`%s')", thegame.winhelp_topic);
+                WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd);
+                sfree(cmd);
+            }
+            break;
          default:
            {
                int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
@@ -940,8 +1023,8 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
            else
                button = RIGHT_BUTTON;
 
-           if (!midend_process_key(fe->me, LOWORD(lParam),
-                                   HIWORD(lParam), button))
+           if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
+                                   (signed short)HIWORD(lParam), button))
                PostQuitMessage(0);
 
            SetCapture(hwnd);
@@ -965,8 +1048,8 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
            else
                button = RIGHT_RELEASE;
 
-           if (!midend_process_key(fe->me, LOWORD(lParam),
-                                   HIWORD(lParam), button))
+           if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
+                                   (signed short)HIWORD(lParam), button))
                PostQuitMessage(0);
 
            ReleaseCapture();
@@ -983,8 +1066,8 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
            else
                button = RIGHT_DRAG;
            
-           if (!midend_process_key(fe->me, LOWORD(lParam),
-                                   HIWORD(lParam), button))
+           if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
+                                   (signed short)HIWORD(lParam), button))
                PostQuitMessage(0);
        }
        break;
@@ -1008,6 +1091,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
 {
     MSG msg;
+    char *error;
 
     InitCommonControls();
 
@@ -1023,12 +1107,20 @@ int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
        wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
        wndclass.hbrBackground = NULL;
        wndclass.lpszMenuName = NULL;
-       wndclass.lpszClassName = game_name;
+       wndclass.lpszClassName = thegame.name;
 
        RegisterClass(&wndclass);
     }
 
-    new_window(inst);
+    while (*cmdline && isspace(*cmdline))
+       cmdline++;
+
+    if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
+       char buf[128];
+       sprintf(buf, "%.100s Error", thegame.name);
+       MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
+       return 1;
+    }
 
     while (GetMessage(&msg, NULL, 0, 0)) {
        DispatchMessage(&msg);