- game_drawstate *ds, int x, int y, int button)
+ const game_drawstate *ds, int x, int y, int button)
FALSE, FALSE, game_print_size, game_print,
TRUE, /* wants_statusbar */
FALSE, game_timing_state,
FALSE, FALSE, game_print_size, game_print,
TRUE, /* wants_statusbar */
FALSE, game_timing_state,