Better mouse button handling in Mines:
[sgt/puzzles] / pattern.c
index 4cd3669..c7c06f1 100644 (file)
--- a/pattern.c
+++ b/pattern.c
@@ -1143,6 +1143,7 @@ const struct game thegame = {
     game_flash_length,
     game_wants_statusbar,
     FALSE, game_timing_state,
+    0,                                /* mouse_priorities */
 };
 
 #ifdef STANDALONE_SOLVER