Better mouse button handling in Mines:
[sgt/puzzles] / net.c
diff --git a/net.c b/net.c
index 40f68f9..5ef1ba7 100644 (file)
--- a/net.c
+++ b/net.c
@@ -2604,4 +2604,5 @@ const struct game thegame = {
     game_flash_length,
     game_wants_statusbar,
     FALSE, game_timing_state,
+    0,                                /* mouse_priorities */
 };