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Memory leak fixes from Jonas Koelker.
[sgt/puzzles]
/
net.c
diff --git
a/net.c
b/net.c
index
ecbbbfb
..
c6226f2
100644
(file)
--- a/
net.c
+++ b/
net.c
@@
-2377,8
+2377,8
@@
static float *game_colours(frontend *fe, int *ncolours)
return ret;
}
return ret;
}
-static void draw_
thick
_line(drawing *dr, int x1, int y1, int x2, int y2,
- int colour)
+static void draw_
filled
_line(drawing *dr, int x1, int y1, int x2, int y2,
+ int colour)
{
draw_line(dr, x1-1, y1, x2-1, y2, COL_WIRE);
draw_line(dr, x1+1, y1, x2+1, y2, COL_WIRE);
{
draw_line(dr, x1-1, y1, x2-1, y2, COL_WIRE);
draw_line(dr, x1+1, y1, x2+1, y2, COL_WIRE);
@@
-2514,9
+2514,9
@@
static void draw_tile(drawing *dr, game_state *state, game_drawstate *ds,
ex = (TILE_SIZE - TILE_BORDER - 1.0F) / 2.0F * X(dir);
ey = (TILE_SIZE - TILE_BORDER - 1.0F) / 2.0F * Y(dir);
MATMUL(tx, ty, matrix, ex, ey);
ex = (TILE_SIZE - TILE_BORDER - 1.0F) / 2.0F * X(dir);
ey = (TILE_SIZE - TILE_BORDER - 1.0F) / 2.0F * Y(dir);
MATMUL(tx, ty, matrix, ex, ey);
- draw_
thick
_line(dr, bx+(int)cx, by+(int)cy,
- bx+(int)(cx+tx), by+(int)(cy+ty),
- COL_WIRE);
+ draw_
filled
_line(dr, bx+(int)cx, by+(int)cy,
+
bx+(int)(cx+tx), by+(int)(cy+ty),
+ COL_WIRE);
}
}
for (dir = 1; dir < 0x10; dir <<= 1) {
}
}
for (dir = 1; dir < 0x10; dir <<= 1) {