Missed a vital semicolon off the Cygwin version.c makefile fragment.
[sgt/puzzles] / cube.c
diff --git a/cube.c b/cube.c
index 33ef6d3..0933928 100644 (file)
--- a/cube.c
+++ b/cube.c
@@ -985,6 +985,12 @@ static void free_game(game_state *state)
     sfree(state);
 }
 
+static game_state *solve_game(game_state *state, game_aux_info *aux,
+                             char **error)
+{
+    return NULL;
+}
+
 static char *game_text_format(game_state *state)
 {
     return NULL;
@@ -1011,23 +1017,23 @@ static game_state *make_move(game_state *from, game_ui *ui,
     struct solid *poly;
 
     /*
-     * All moves are made with the cursor keys.
+     * All moves are made with the cursor keys or numeric keypad.
      */
-    if (button == CURSOR_UP)
+    if (button == CURSOR_UP || button == (MOD_NUM_KEYPAD | '8'))
         direction = UP;
-    else if (button == CURSOR_DOWN)
+    else if (button == CURSOR_DOWN || button == (MOD_NUM_KEYPAD | '2'))
         direction = DOWN;
-    else if (button == CURSOR_LEFT)
+    else if (button == CURSOR_LEFT || button == (MOD_NUM_KEYPAD | '4'))
         direction = LEFT;
-    else if (button == CURSOR_RIGHT)
+    else if (button == CURSOR_RIGHT || button == (MOD_NUM_KEYPAD | '6'))
         direction = RIGHT;
-    else if (button == CURSOR_UP_LEFT)
+    else if (button == (MOD_NUM_KEYPAD | '7'))
         direction = UP_LEFT;
-    else if (button == CURSOR_DOWN_LEFT)
+    else if (button == (MOD_NUM_KEYPAD | '1'))
         direction = DOWN_LEFT;
-    else if (button == CURSOR_UP_RIGHT)
+    else if (button == (MOD_NUM_KEYPAD | '9'))
         direction = UP_RIGHT;
-    else if (button == CURSOR_DOWN_RIGHT)
+    else if (button == (MOD_NUM_KEYPAD | '3'))
         direction = DOWN_RIGHT;
     else
         return NULL;
@@ -1557,7 +1563,8 @@ const struct game thegame = {
     new_game,
     dup_game,
     free_game,
-    NULL, game_text_format,
+    FALSE, solve_game,
+    FALSE, game_text_format,
     new_ui,
     free_ui,
     make_move,