Forgot to set 'has_incentre' on triangular grids, which don't use
[sgt/puzzles] / mines.c
diff --git a/mines.c b/mines.c
index f6f6a85..1d72bb2 100644 (file)
--- a/mines.c
+++ b/mines.c
@@ -3084,6 +3084,11 @@ static float game_flash_length(game_state *oldstate, game_state *newstate,
     return 0.0F;
 }
 
+static int game_is_solved(game_state *state)
+{
+    return state->won;
+}
+
 static int game_timing_state(game_state *state, game_ui *ui)
 {
     if (state->dead || state->won || ui->completed || !state->layout->mines)
@@ -3134,6 +3139,7 @@ const struct game thegame = {
     game_redraw,
     game_anim_length,
     game_flash_length,
+    game_is_solved,
     FALSE, FALSE, game_print_size, game_print,
     TRUE,                             /* wants_statusbar */
     TRUE, game_timing_state,